Atari Jaguar

1976

The program was deemed a spiritual successor to the Atari Video Music, a visualizer released in 1976. The Memory Track is a cartridge accessory for the Jaguar CD, providing Jaguar CD games with 128 K EEPROM for persistent storage of data such as preferences and saved games.

1980

Only one game was developed for the Jaguar VR prototype: a 3D-rendered version of the 1980 arcade game Missile Command, titled Missile Command 3D, and a demo of Virtuality's Zone Hunter was created. ===Unlicensed peripherals=== An unofficial expansion peripheral for the Atari Jaguar dubbed the "Catbox" was released by the Rockford, Illinois company ICD.

Digital Spy commented: "Like many failed hardware ventures, it still maintains something of a cult following but can only be considered a misstep for Atari." In 2006 IGN editor Craig Harris rated the standard Jaguar controller as the worst game controller ever, criticizing the unwarranted recycling of the 1980s "phone keypad" format and the small number of action buttons, which he found particularly unwise given that Atari was actively trying to court fighting game fans to the system.

1990

The Jaguar launched with Cybermorph as the pack-in game. Development on the Atari Jaguar started in the early 1990s by Flare Technology which also designed the canceled Atari Panther console.

1992

To prepare for its launch, the Atari ST computer line was discontinued, and support for earlier systems such as the Atari 2600 and Atari 8-bit family, had already been dropped on January 1, 1992.

1993

The Atari Jaguar is a [video game console] developed by Atari Corporation and released in North America in November 1993.

Work on the Jaguar design progressed faster than expected, so Atari canceled the Panther project to focus on the more promising Jaguar. The Jaguar was unveiled in August 1993 at the Chicago Consumer Entertainment Show.

All 20,000 Jaguar units shipped during its test launch in 1993 were sold. ===Launch=== The Jaguar was launched on November 23, 1993, at a price of $249.99, under a $500 million manufacturing deal with IBM.

Atari reported that it had shipped 17,000 units as part of the system's initial test market in 1993.

Other games were developed but never released: 3 On 3 Basketball, Fishin' Frenzy, Freeze, and Vicious Circle. ==Peripherals== Prior to the launch of the console in November 1993, Atari had announced a variety of peripherals to be released over the console's lifespan.

They concluded that "Like the 3DO, the Jaguar is a risky investment – just not quite as expensive." The Jaguar won GameFan's "Best New System" award for 1993. The small size and poor quality of the Jaguar's game library became the most commonly cited reason for its failure in the marketplace.

After the project's termination, the molds were sold to Albert Yarusso, the founder of the AtariAge website. ==See also== Contiki, portable operating system, including a port for the Jaguar with GUI, TCP/IP, and web browser support. Retro VGS ==References== ==External links== Atari Jaguar review, 1994 Products introduced in 1993 Products and services discontinued in 1996 Jaguar duo Home video game consoles Fifth-generation video game consoles 1990s toys 68k architecture

1994

A nationwide release followed six months later, in early 1994.

Computer Gaming World wrote in January 1994 that the Jaguar was "a great machine in search of a developer/customer base", as Atari had to "overcome the stigma of its name (lack of marketing and customer support, as well as poor developer relations in the past)".

By the end of 1994, it reported that it had sold approximately 100,000 units. ===Bit count controversy=== Atari tried to downplay competing consoles by proclaiming the Jaguar was the only "64-bit" system.

It is compatible with three games: AirCars, BattleSphere, and Doom. In 1994 at the CES, Atari announced that it had partnered with Phylon, Inc.

It was originally slated to be released early in the Jaguar's life, in the second quarter of 1994, but was not actually released until mid-1995.

After the project's termination, the molds were sold to Albert Yarusso, the founder of the AtariAge website. ==See also== Contiki, portable operating system, including a port for the Jaguar with GUI, TCP/IP, and web browser support. Retro VGS ==References== ==External links== Atari Jaguar review, 1994 Products introduced in 1993 Products and services discontinued in 1996 Jaguar duo Home video game consoles Fifth-generation video game consoles 1990s toys 68k architecture

1995

With the release of the Sega Saturn and Sony PlayStation in 1995, sales of the Jaguar continued to fall.

These aired for most of 1995, but did not sell the remaining stock of Jaguar systems. In a 1995 interview with Next Generation, then-CEO Sam Tramiel declared that the Jaguar was as powerful, if not more powerful, than the newly launched Sega Saturn, and slightly weaker than the upcoming PlayStation.

The unit was delayed and an estimated 100 units were produced, but eventually in 1995 mass production was canceled.

It was released in September 1995, two years after the Jaguar's launch.

A prototype, described by journalists as resembling a bathroom scale, was unveiled at the 1995 Winter Consumer Electronics Show, but the console was canceled before production. ===Jaguar VR=== A virtual reality headset compatible with the console, tentatively titled the Jaguar VR, was unveiled by Atari at the 1995 Winter Consumer Electronics Show.

The peripheral was targeted for a commercial release before Christmas 1995.

However, the deal with Virtuality was abandoned in October 1995.

Predator by remarking "If Atari can turn out a dozen more games like AvP, Jaguar owners could truly rest easy and enjoy their purchase." In late 1995 reviews of the Jaguar, Game Players remarked, "The Jaguar suffers from several problems, most importantly the lack of good software." and Next Generation likewise commented that "thus far, Atari has spectacularly failed to deliver on the software side, leaving many to question the actual quality and capability of the hardware.

1996

It sold no more than 250,000 units before it was discontinued in 1996.

Although Atari continued to deny these theories going into 1996, core Jaguar developers such as High Voltage Software and Beyond Games stated that they were no longer receiving communications from Atari regarding future Jaguar projects. In its 10-K405 SEC Filing, filed April 12, 1996, On April 8, 1996, Atari Corporation agreed to merge with JTS, Inc.

The merger was finalized on July 30. After the merger, the bulk of Jaguar inventory remained unsold and would be finally moved out to Tiger Software, a private liquidator, on December 23, 1996.

After Atari's merger with JTS in 1996, all prototypes of the headset were allegedly destroyed.

After the project's termination, the molds were sold to Albert Yarusso, the founder of the AtariAge website. ==See also== Contiki, portable operating system, including a port for the Jaguar with GUI, TCP/IP, and web browser support. Retro VGS ==References== ==External links== Atari Jaguar review, 1994 Products introduced in 1993 Products and services discontinued in 1996 Jaguar duo Home video game consoles Fifth-generation video game consoles 1990s toys 68k architecture

1997

The machine had a presence in the stores until 2007, when remaining consoles were sold off for £9.99 and games were sold for as low as 97p. In 1997, Imagin Systems, a manufacturer of dental imaging equipment, purchased the Jaguar cartridge and console molds from JTS.

1998

On March 13, 1998, JTS sold the Atari name and all of the Atari properties to Hasbro Interactive. ==Technical specifications== From the Jaguar Software Reference manual, page 1: Design specs for the console allude to the GPU or DSP being capable of acting as a CPU, leaving the Motorola 68000 to read controller inputs.

The CatBox is also compatible with Atari's Jaglink Interface peripheral. An adaptor for the Jaguar that allows for WebTV access was revealed in 1998; one prototype is known to exist. ==Game library== ==Reception== Reviewing the Jaguar just a few weeks prior to its launch, GamePro gave it a "thumbs sideways".

1999

On May 14, 1999, Hasbro Interactive announced that it had released all patents to the Jaguar, declaring it an open platform; this opened the doors for [(video games)|extensive homebrew development].

2000

It was developed by Jeff Minter, after experimenting with graphics during the development of Tempest 2000.

Jaguar did eventually earn praise with games such as Tempest 2000, Doom, and Wolfenstein 3D.

Predator and Tempest 2000 were named among the system's defining games by GamePro in 2007.

With only one or two exceptions – Tempest 2000 is cited most frequently – there have just been no truly great games for the Jaguar up to now." They further noted that while Atari is well known by older gamers, the company had much less overall brand recognition than Sega, Sony, Nintendo, or even The 3DO Company.

It was initially sold for £29.99 new and software ranged between £9.99 for more common games such as Doom and Ruiner Pinball and £39.99 for rarer releases such as Defender 2000 and Checkered Flag.

2001

Hasbro Interactive, along with all the Atari properties, was sold to Infogrames on January 29, 2001. In the United Kingdom in 2001, Telegames and retailer Game made a deal to bring the Jaguar to Game's retail outlets.

2006

Digital Spy commented: "Like many failed hardware ventures, it still maintains something of a cult following but can only be considered a misstep for Atari." In 2006 IGN editor Craig Harris rated the standard Jaguar controller as the worst game controller ever, criticizing the unwarranted recycling of the 1980s "phone keypad" format and the small number of action buttons, which he found particularly unwise given that Atari was actively trying to court fighting game fans to the system.

2007

Predator and Tempest 2000 were named among the system's defining games by GamePro in 2007.

The machine had a presence in the stores until 2007, when remaining consoles were sold off for £9.99 and games were sold for as low as 97p. In 1997, Imagin Systems, a manufacturer of dental imaging equipment, purchased the Jaguar cartridge and console molds from JTS.

2014

In December 2014, the molds were purchased from Imagin Systems by Mike Kennedy, owner of the Kickstarter funded Retro Videogame Magazine, to propose a new crowdfunded video game console, the Retro VGS, later rebranded the Coleco Chameleon after entering a licensing agreement with Coleco.

2016

However, the project was terminated in March 2016 following criticism of Kennedy and doubts regarding demand for the proposed console.




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