Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio in 1993.
Mage was the first World of Darkness game that Mark Rein-Hagen was not explicitly involved with, although it featured the Order of Hermes from his Ars Magica as just a single tradition among many. The first edition of the game was released by White Wolf Publishing on August 19, 1993, at the Gen Con gaming convention; they followed it with a second edition in December 1995, and with Revised Edition in March 2000.
Mage was the first World of Darkness game that Mark Rein-Hagen was not explicitly involved with, although it featured the Order of Hermes from his Ars Magica as just a single tradition among many. The first edition of the game was released by White Wolf Publishing on August 19, 1993, at the Gen Con gaming convention; they followed it with a second edition in December 1995, and with Revised Edition in March 2000.
A fifth faction was added in the second edition of the game with the publishing of The Book of Crafts in 1996.
Mage was the first World of Darkness game that Mark Rein-Hagen was not explicitly involved with, although it featured the Order of Hermes from his Ars Magica as just a single tradition among many. The first edition of the game was released by White Wolf Publishing on August 19, 1993, at the Gen Con gaming convention; they followed it with a second edition in December 1995, and with Revised Edition in March 2000.
Similarly, White Wolf released The Awakening in 2005 for the new World of Darkness series.
Onyx Path Publishing released a fourth version, the 20th Anniversary Edition, on September 23, 2015. ==Premise== In Mage: The Ascension players play the role of mages, people who discover they have the ability to shape reality through magic.
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