NetHack

1980

The game is a software fork of the 1982 game Hack, itself inspired by the 1980 game Rogue.

1982

The game is a software fork of the 1982 game Hack, itself inspired by the 1980 game Rogue.

1987

NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam.

Many of those from the community that helped with the ports to other systems were subsequently invited to be part of the DevTeam as the team's needs grew, with Stephenson remaining the key member currently. Updates to the game were generally regular from around 1987 through 2003, with the DevTeam releasing v3.4.3 in December 2003.

1999

Ebonhack connects to NAO with a graphical tiles-based interface. During the whole month of November, the annual /dev/null NetHack Tournament took place every year from 1999 to 2016.

2000

Comparing it with Rogue, Engadget's Justin Olivetti wrote that it took its exploration aspect and "made it far richer with an encyclopedia of objects, a larger vocabulary, a wealth of pop culture mentions, and a puzzler's attitude." In 2000, Salon described it as "one of the finest gaming experiences the computing world has to offer". == Gameplay == Before starting a game, players choose their character's race, role, sex, and alignment, or allow the game to assign the attributes randomly.

2003

Many of those from the community that helped with the ports to other systems were subsequently invited to be part of the DevTeam as the team's needs grew, with Stephenson remaining the key member currently. Updates to the game were generally regular from around 1987 through 2003, with the DevTeam releasing v3.4.3 in December 2003.

2011

The Junethack Cross-Variant Summer Tournament has taken place annually since 2011. ==NetHack Learning Environment== The Facebook artificial intelligence (AI) research team, along with researchers at the University of Oxford, New York University, the Imperial College London, and University College London, developed an open-source platform called the NetHack Learning Environment, designed to teach AI agents to play NetHack.

2015

In the absence of new releases from the developers, several community-made updates to the code and variants developed by fans emerged. On 7 December 2015, version 3.6.0 was released, the first major release in over a decade.

2016

With the v3.6.0 release, NetHack remains "one of the oldest games still being developed". A public read-only mirror of NetHack git repository was made available on 10 February 2016.

Ebonhack connects to NAO with a graphical tiles-based interface. During the whole month of November, the annual /dev/null NetHack Tournament took place every year from 1999 to 2016.

2018

The November NetHack Tournament, initially conceived as a one-time tribute to devnull, has taken place each year since 2018.

2020

Since v3.6.0, the DevTeam has continued to push updates to the title, with the latest being v3.6.6 on 8 March 2020.




All text is taken from Wikipedia. Text is available under the Creative Commons Attribution-ShareAlike License .

Page generated on 2021-08-05