Neuromancer

1923

It is among the most-honored works of science fiction in recent history, and appeared on Time magazine's list of 100 best English-language novels written since 1923.

1970

Scanning old recorded transmissions from the 1970s, the super-AI finds an AI transmitting from the Alpha Centauri star system. In the end, while logged into the matrix, Case catches a glimpse of Neuromancer standing in the distance with his dead girlfriend Linda Lee, and himself.

1980

Outside science fiction, it gained unprecedented critical and popular attention as an "evocation of life in the late 1980s", although The Observer noted that "it took the New York Times 10 years" to mention the novel.

1982

Gibson himself coined the term "cyberspace" in his novelette "Burning Chrome", published in 1982 by Omni magazine, but it was through its use in Neuromancer that it gained recognition to become the de facto term for the World Wide Web during the 1990s.

1984

Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson.

The novel was also nominated for a British Science Fiction Award in 1984. Neuromancer is considered "the archetypal cyberpunk work".

"After watching The Matrix, Gibson commented that the way that the film's creators had drawn from existing cyberpunk works was 'exactly the kind of creative cultural osmosis" he had relied upon in his own writing." In his afterword to the 2000 re-issue of Neuromancer, fellow author Jack Womack goes as far as to suggest that Gibson's vision of cyberspace may have inspired the way in which the Internet developed (particularly the World Wide Web), after the publication of Neuromancer in 1984.

1986

He asks "[w]hat if the act of writing it down, in fact, brought it about?" (269). Norman Spinrad, in his 1986 essay "The Neuromantics" which appears in his non-fiction collection Science Fiction in the Real World, saw the book's title as a triple pun: "neuro" referring to the nervous system; "necromancer"; and "new romancer".

1988

It only covers the first two chapters, "Chiba City Blues" and "The Shopping Expedition", and was never continued. ===Hypertext=== In the 1990s a version of Neuromancer was published as one of the Voyager Company's Expanded Books series of hypertext-annotated HyperCard stacks for the Apple Macintosh (especially the PowerBook). ===Video game=== A video game adaptation of the novel—also titled Neuromancer—was published in 1988 by Interplay.

Timothy Leary was involved, but very little documentation seems to exist about this proposed second game, which was perhaps too grand a vision for 1988 home computing. ===Radio play=== The BBC World Service Drama production of Neuromancer aired in two one-hour parts, on 8 and 15 September 2002.

1989

The success of Neuromancer was to effect the 35-year-old Gibson's emergence from obscurity. ==Adaptations== ===Graphic novel=== In 1989, Epic Comics published a 48-page graphic novel version by Tom de Haven and Bruce Jensen.

1990

Gibson himself coined the term "cyberspace" in his novelette "Burning Chrome", published in 1982 by Omni magazine, but it was through its use in Neuromancer that it gained recognition to become the de facto term for the World Wide Web during the 1990s.

It only covers the first two chapters, "Chiba City Blues" and "The Shopping Expedition", and was never continued. ===Hypertext=== In the 1990s a version of Neuromancer was published as one of the Voyager Company's Expanded Books series of hypertext-annotated HyperCard stacks for the Apple Macintosh (especially the PowerBook). ===Video game=== A video game adaptation of the novel—also titled Neuromancer—was published in 1988 by Interplay.

1999

The portion of Neuromancer usually cited in this respect is: The 1999 cyberpunk science fiction film The Matrix particularly draws from Neuromancer both eponym and usage of the term "matrix".

2000

"After watching The Matrix, Gibson commented that the way that the film's creators had drawn from existing cyberpunk works was 'exactly the kind of creative cultural osmosis" he had relied upon in his own writing." In his afterword to the 2000 re-issue of Neuromancer, fellow author Jack Womack goes as far as to suggest that Gibson's vision of cyberspace may have inspired the way in which the Internet developed (particularly the World Wide Web), after the publication of Neuromancer in 1984.

It featured, as a soundtrack, a computer adaptation of the Devo song "Some Things Never Change." According to an episode of the American version of Beyond 2000, the original plans for the game included a dynamic soundtrack composed by Devo and a real-time 3D-rendered movie of the events the player went through.

2002

Timothy Leary was involved, but very little documentation seems to exist about this proposed second game, which was perhaps too grand a vision for 1988 home computing. ===Radio play=== The BBC World Service Drama production of Neuromancer aired in two one-hour parts, on 8 and 15 September 2002.

2007

By 2007 it had sold more than 6.5 million copies worldwide. The novel has had significant linguistic influence, popularizing such terms as cyberspace and ICE (Intrusion Countermeasures Electronics).




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