Bouton of Harvard University, who also developed the complete theory of the game in 1901, but the origins of the name were never fully explained. Nim is typically played as a misère game, in which the player to take the last object loses.
Moore, who analyzed it in 1910.
Only tame games can be played using the same strategy as misère Nim. Nim is a special case of a poset game where the poset consists of disjoint chains (the heaps). The evolution graph of the game of Nim with three heaps is the same as three branches of the evolution graph of the Ulam-Warburton automaton. At the 1940 New York World's Fair Westinghouse displayed a machine, the Nimatron, that played Nim.
From May 11, 1940, to October 27, 1940, only a few people were able to beat the machine in that six-week period; if they did, they were presented with a coin that said Nim Champ.
Wright: An Introduction to the Theory of Numbers, Oxford University Press, 1979. Edward Kasner and James Newman: Mathematics and the Imagination, Simon and Schuster, 1940. M.
Norton, 1942. Donald D.
Rouse Ball: Mathematical Recreations and Essays, The Macmillan Company, 1947. John D.
Ferranti built a Nim playing computer which was displayed at the Festival of Britain in 1951.
In 1952 Herbert Koppel, Eugene Grant and Howard Bailer, engineers from the W.
A Nim Playing Machine has been described made from TinkerToy. The game of Nim was the subject of Martin Gardner's February 1958 Mathematical Games column in Scientific American.
Fuchs: Computers: Information Theory and Cybernetics, Rupert Hart-Davis Educational Publications, 1971. G.
Wright: An Introduction to the Theory of Numbers, Oxford University Press, 1979. Edward Kasner and James Newman: Mathematics and the Imagination, Simon and Schuster, 1940. M.
Guy: Winning Ways for your Mathematical Plays, Academic Press, Inc., 1982. Manfred Eigen and Ruthild Winkler: Laws of the Game, Princeton University Press, 1981. Walter R.
Guy: Winning Ways for your Mathematical Plays, Academic Press, Inc., 1982. Manfred Eigen and Ruthild Winkler: Laws of the Game, Princeton University Press, 1981. Walter R.
Beasley: The Mathematics of Games, Oxford University Press, 1989. Elwyn R.
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