PC-FX

1980

Based on the NEC V810 CPU and CD-ROM, it was intended as the successor to the PC Engine and its international counterpart the TurboGrafx-16, two successful video game consoles from the late 1980s. Its form factor is like that of a tower PC, intended to be similarly upgradeable.

1987

It was considered a commercial failure. ==History== In 1987, NEC partnered with game publisher Hudson Soft to create the PC Engine, and later its international counterpart the TurboGrafx-16.

1989

When the TurboGrafx-16 was released internationally in 1989, it struggled to gain sales due to the release of the Sega Genesis and Super Nintendo Entertainment System. The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor to both platforms as early as 1990.

1990

When the TurboGrafx-16 was released internationally in 1989, it struggled to gain sales due to the release of the Sega Genesis and Super Nintendo Entertainment System. The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor to both platforms as early as 1990.

1992

The prototype was announced in 1992 and presented to companies that expressed interest.

When this presentation garnered considerable support, NEC and Hudson began to move forward with the project. The Tetsujin was set to launch in 1992, but the lack of completed games pushed the launch date to early 1993.

1993

When this presentation garnered considerable support, NEC and Hudson began to move forward with the project. The Tetsujin was set to launch in 1992, but the lack of completed games pushed the launch date to early 1993.

1994

It was released in Japan in 1994 and discontinued in February 1998, as NEC's final home video game console.

The Tetsujin was scrapped in early 1994 as the two companies began work on designing an improvement that could compete with systems such as the Sega Saturn.

NEC chose not to implement a polygon graphics processor, as it believed these had insufficient power and lead to in-game characters having a more blocky appearance. The PC-FX was showcased at the 1994 Tokyo Toy Show in June.

The console was launched in Japan on December 23, 1994, three years after its intended release date.

The launch games are Graduation 2: Neo Generation FX, Battle Heat, and Team Innocent on December 23, 1994 and the final game released is First Kiss Story on April 24, 1998.

Game Criticism writers believed the system was troubled by a weak software lineup and a lack of innovation and creativity from NEC, and served as an unsuitable and inferior follow-up to the PC Engine. ==Notes== ==References== CD-ROM-based consoles Home video game consoles Fifth-generation video game consoles Japan-only video game hardware NEC consoles Products introduced in 1994 1990s toys

1995

A writer for Ultimate Future Games in April 1995 said the PC-FX had impressively competitive hardware, but its game library relied largely on animation over gameplay, so readers should "[not] expect much just yet".

1998

It was released in Japan in 1994 and discontinued in February 1998, as NEC's final home video game console.

NEC showed interest in releasing the PC-FX outside Japan if non-video game uses were created for it. The PC-FX was discontinued in early 1998 with only 400,000 units sold. ==Technical specifications== The PC-FX uses CD-ROMs as its storage medium, following on from the expansion released for its HuCard based predecessor.

The launch games are Graduation 2: Neo Generation FX, Battle Heat, and Team Innocent on December 23, 1994 and the final game released is First Kiss Story on April 24, 1998.




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