Worms (series)

1990

The Mail Strike, for example, which consists of a flying postbox dropping explosive envelopes, is a reference to the postal strikes of the time, while the Mad Cow refers to the BSE epidemic of the 1990s.

1993

The original name of the game was Lemartillery, and it was created purely as a bit of fun for him and his school friends in 1993.

1994

He took the game to the European Computer Trade Show in London in September 1994, where Team17 had a stand.

1995

By May 2014, 60 million copies of the games in the Worms franchise had been sold since launching in 1995.

2001

In 2001, Metacritic quoted Worms World Party reviews with comments such as "it's virtually nothing more than an expansion pack for Worms Armageddon" and, as ActionTrip's Dejan Grbavcic put it: "And I thought that only Eidos was impertinent enough to keep selling the same game with a slightly different name...".

2002

Its combined sales by January 2002 had reached 6 million copies.

2003

Some schemes have "rules" agreed to by the players but not enforced by the game itself. Worms 3D, released in 2003, was the first installment of the series with three-dimensional gameplay.

2004

The game was followed in 2004 by a spin-off, Under Siege, and the fourth-numbered sequel, Mayhem, in 2005.

2005

The game was followed in 2004 by a spin-off, Under Siege, and the fourth-numbered sequel, Mayhem, in 2005.

2006

In the same year as Worms 3's release, Team17 would announced the cancellation of Worms Battle Rally, a karting game that would allow players to frag their opponents. Open Warfare, a handheld game was released in March 2006, returned to the original 2D gameplay and was considered to be a remake of the first Worms game.

2007

In addition to a sequel, a console port of Open Warfare would be first released on Xbox Live Arcade in 2007.

In 2007, IGN included the Worms series in its list of game franchises that have jumped the shark. ===Sales=== The Worms series are commercially successful.

2009

In turn, the port would be followed by 2009's Armageddon, which was directly inspired by Worms Armageddon, and tries to mimic the game's physics and several other aspects.

2010

Worms 2: Armageddon would itself be ported to home computers as Worms Reloaded in 2010. In an attempt to revamp the series' gameplay, Worms Revolution was released in 2012.

2012

Worms 2: Armageddon would itself be ported to home computers as Worms Reloaded in 2010. In an attempt to revamp the series' gameplay, Worms Revolution was released in 2012.

2014

By May 2014, 60 million copies of the games in the Worms franchise had been sold since launching in 1995.

2015

By December 2015, the 25th anniversary of Team17, the franchise has sold over 70 million game units.

2016

Worms W.M.D, released in 2016, introduced vehicles to the series. ==Reception== While initial installments were generally praised, later games in the series have been criticized for the lack of meaningful additions.




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